Holiday is leisure, and leisure exists in contrast to duties. When the distinction is dissolved, what is left is only an eternal empty holiday. This transformation leads to two possible scenarios: on the one hand the multiplication and fragmentation of experiences, now emptied by their repetition, on the other hand, the possibility of dealing with time without necessarily tying it to a function. The first scenario would bring consumption to the extreme: more and more experiences would be driven by a schizophrenic search for stimuli and from the constant necessity of keeping the self busy with something.
The second case instead offers the possibility of contemplating time as we were never able to do: in its total emptiness. Uselessness is a tool to trigger such a contemplation: as a metaphor, useless architectures can portray the general naked condition of time and experience. The architecture interventions of Eternal Holiday embody different approaches to tackle uselessness. In the way they render the landscape as a surface, in the way they eradicate production from function, or in the way they simply frame an absence of function, those architecture remain ruins, in the sense of permanently unfinished and undefinable.
Holiday is leisure, and leisure exists in contrast to duties. When the distinction is dissolved, what is left is only an eternal empty holiday. This transformation leads to two possible scenarios: on the one hand the multiplication and fragmentation of experiences, now emptied by their repetition, on the other hand, the possibility of dealing with time without necessarily tying it to a function. The first scenario would bring consumption to the extreme: more and more experiences would be driven by a schizophrenic search for stimuli and from the constant necessity of keeping the self busy with something. The second case instead offers the possibility of contemplating time as we were never able to do: in its total emptiness. Uselessness is a tool to trigger such a contemplation: as a metaphor, useless architectures can portray the general naked condition of time and experience. The architecture interventions of Eternal Holiday embody different approaches to tackle uselessness. In the way they render the landscape as a surface, in the way they eradicate production from function, or in the way they simply frame an absence of function, those architecture remain ruins, in the sense of permanently unfinished and undefinable.